About me
I completed my bachelor's at the University of Melbourne, majoring in Computer Science. I am very interested in Game Development, Tools Development, Technical Art and Artificial Intelligence. I have found my passion in Software Engineering but I have varying levels of experience in different fields ranging from Graphic Design to Biology. I believe these experiences shaped how I look at problems and find appropriate and innovative solutions.
As a very curious person, I enjoy learning new things more than anything else. The programming languages that I am most familiar with are Python, C#, C++, Java, C and Javascript among others. I recently completed a post-bachelor diploma in Computer and Information Systems (Emerging Technologies) at Douglas College, Vancouver, Canada. I also try to find the time to make my own small games (Some of which can be found on this site!), and learn Maya, Houdini and other asset creation software, in order to be a better Technical Artist or Pipeline TD.
What i'm doing
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Technical Art
Making game asset creation tools using Maya, Houdini and other DCCs
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Game Development
Developing games in Unreal Engine, Unity and Pico-8.
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Mobile and Web Development
Creating web applications and apps for iOS and Android.
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Drums
I enjoy playing the drums, and teaching it to anyone interested.
Testimonials
